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Differences within categories

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Differences within categories:

This idea is based on a factor that differentiates one weapon from another within the same category (Swords,Bows,Orbs)

 

Different characteristics that differentiate them such as the attack speed and the basic damage enhancer of the weapon, as well as special uses in certain equipment.

Examples:

Taking stats as a powered base depending on the weapon.

Wide Sword has: 35% Attack speed / 88% Damage power 

Cheese Sword has: 67% Attack speed / 35% Damage power

Depending on what bow is, it'll have a counter effect. (Including different attack speed)

> Extra damage against flying enemies

> Piercing arrows

 

And those are just a few examples.

 

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