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Every race can have some sort of small bonus (passive spell), which isn't making them OP, but can help players choose.

Vulpians - Faster movement
Denelites - idk 'xdd
Ophimanders - Faster regeneration
Cerbalis - More health
Azralians - Better stealth /harder getting caught/ (pickpocketing or lockpicking too if you're planning on adding some of them)

Or just a special spell for every of them.

Edited by D3dBrain
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This is a great idea but the devs would have to be careful if they added special skills to try to avoid overuse of certain races just because it too greatly outweighs other's bonus skills, thus forcing certain builds for certain roles. The idea of the skills is to be able to make your own unique build after all. And of course people are going to use certain builds for certain roles but there shouldn't be any build that can take up all roles better than a build that specializes in one.

Edited by Cristiano
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Yes that's exactly the kind of things we want to avoid. Naïca's motto is "Your character, your choices" so if we force players into choosing a type of race for a specific type of build, it's not exactly that anymore.

It is uneasy to do, but we will find a way!

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