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U can probably see these in most of the RPGs, but they're a necessary.
The types of damage can be applied to weapon, or a weapon itself can have them.
Types of damage:


Physical Damage - Basic damage done by normal weapons.
Magic Damage - Basic damage done by spells

Fire Damage - Bonus damage when attacking Water Monsters
Water Damage - Bonus damage when attacking Fire Monsters
Earth Damage - Bonus damage when attacking Air Monsters
Air Damage - Bonus damage when attacking Earth Monsters

Light/Holy/Blight Damage - Bonus damage when attacking Shadow Monsters
Dark/Shadow/Void Damage - Bonus damage when attacking Light Monsters

Explosion Damage - Good for Splash damaging
Electric Damage - Bonus damage when attacking Robot/Electronic Monsters


Crystal Damage - Bonus damage when attacking Crystal Monsters

(Note: I'm just showing most of the types of damage, I'm not suggesting adding every of them.)

Edited by D3dBrain
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