Jump to content

Search the Community

Showing results for tags 'friends'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • NEWS AND INFORMATIONS
    • Announcements & Updates
    • DevBlogs
    • Moderation & Rules
  • NAÏCA DISCUSSION
    • Game Discussion
    • Suggestions
  • OFF TOPIC
    • General Discussion
    • Community Creations
  • BUG REPORTS
    • Website Bugs
  • SUPPORT
    • Localization/Translation
  • INTERNATIONAL FORUMS
    • Français
    • Español
    • Português

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 3 results

  1. The feature I am most excited for is guilds, without question. It will be a big thing for me so I have some suggestions surrounding guilds and a potential personal Guild Hall. First suggestion: Guild Hall (Guild room) Players will be able to obtain or purchase a personal Guild Hall after the creation of their guild. Having a personal Guild Hall would be amazing! I want to feel as close to the game as possible, so having a home to share with guild mates seems super cool. Guild Halls would be identical to the ones of other guilds at their base or core, just a simple empty room (size undetermined). The Guild-Master, or whatever you may call that position (because you can change it!), will be able to decorate the room by adding furniture or displays, maybe a board showing all the members and their online status. You may be wondering how one may obtain said furniture. This could be fairly simple, they could be crafted with materials found throughout the world. Your guild’s nicely decorated Guild Hall could show you mean business! If Guild Halls were implemented into the game there is no doubt that there would be thousands of them, that is why it may be smart to add a price tag to have one. Plus having a whole bunch of rooms may equal the demand of more servers. Similar to having your own very tiny world. “Servers? What do you mean servers, Jigoku?” Let me explain in my second suggestion. Second suggestion: Guild Hall Directory Because guilds will have their own Guild Hall that means they will be entering another space, not showing the outside world. Every Guild Hall will look exactly the same “naked” but once decorated it will be unique and special. I would want people to see our Guild Hall so I suggest some sort of directory system. The directory would be a menu where players could search guild names and enter their Guild Hall. This allows people to chat with members of the guild or other players that are in that Guild Hall at that given time, like a social space or meeting grounds. Players could get to know the members before applying to join. Guilds may not always want random people to enter their Guild Hall so the Guild Master would have the option to turn the Guild Hall’s entering availability to “private” or “public” (“members only” or “open house”). The Guild Hall Directory could also have a “Featured Guilds” section for guilds moderators or developers find worthy of recognition. The Guild Hall Directory buildings could be found in towns or checkpoints. It could maybe be a building labeled “Guild Hall HQ” or something. Conclusion: I know that was a lot to read but thank you. These features are something I feel everyone will love and I hope you developers take this into consideration, I know it would be a lot of work but you have already shown such resolve. I do not expect this feature to be considered until the full game release. If you have any suggestions or add-ons don’t be shy! Peace, Jigoku
  2. Sugerencia: crear un sistema de referidos en el que pueda obtener puntos / recompensas (armas, cosméticos, experiencia, nivel, etc.) cuando un amigo comience a jugar y alcance ciertos niveles o logros. Además, si su referido compra en tienda con dinero real, puede obtener un 5% de lo que gastó. Motivo: un buen incentivo para aumentar la base de jugadores y comunidades. Maikelone
  3. Suggestion: create a referral system in which you can obtain points / rewards (weapons, cosmetics, experience, level, etc.) when a friend starts playing and reaches certain levels or achievements. Also, if your referred shop purchase with real money, you can get 5% of what you spent. Reason: a good incentive to increase the base of players and communities. Maikelone
×
×
  • Create New...