Search the Community
Showing results for tags 'communities'.
Found 2 results
An idea that came to mind for the Open world in Naica is land sharing. Land Sharing is a way to claim a territory or place for your clan, sort of like factions but the catch would be that you could set up moderators for that space depending on how big of an influence you have. Of course, this would be needed to be tuned so that people aren't claiming massive amounts of areas. In other games that I have played, there have been items called World Locks that could be sold with the use of a key to give someone else complete ownership. These locks gave the owner the ability to claim a portion of land for whatever purpose they may have. This could lay the foundation for community-owned vendor shops to sell merchandise and items that the player had collected. This is one of my ideas that could help the player base expand in other ways than just looting and gearing up. This way people could have a property market that buyer could invest in.
Suggestion: create a referral system in which you can obtain points / rewards (weapons, cosmetics, experience, level, etc.) when a friend starts playing and reaches certain levels or achievements. Also, if your referred shop purchase with real money, you can get 5% of what you spent. Reason: a good incentive to increase the base of players and communities. Maikelone