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Petko

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Everything posted by Petko

  1. As i said in previous comment alpha will be released in few mounts, but beta will come out a lot later. There is still a lot of development to be done so just be patient.
  2. Beta key? Dude alpha is not out yet, beta will take a year or probably more to come out.
  3. Petko

    Monster book

    It would be helpful if we have monster book ( something like pokedex) on NaicaOnline website. So we can have story, stats and other things about monsters. You can even place teasers for some monsters. Lets say for some new boss you just give us a name and a little bit of backstory and until that boss is defeated we wont know rest about him. Also nicknames of those players who killed it first could be written in that book.
  4. Petko

    PVE test

    I have a few questions about pve test on 25th Are there going to be monsters (and not just chickens )? Are we in arena like last time or are we alowed to explore? Are we goint to test item sistem? Are we going to test craft sistem? I know we are goint to test quest sistem but are there going to be raids? i cant wait to test game (yes i registered) i love the game
  5. Petko

    Monster book

    Yeah but like official on www.naicaonline.com
  6. Petko

    PvE Test - Discussion thread

    I was looking at Lazul gif and thought came to me. Was pre-alpha test on Lazul?? If i remember correctly you said that level on which we played (swamps) is suppose to be higher level place. So is that map just for pve-test or is it going to be in alpha?? And if my theory is correct this down here is swamps in which we played on last test. Swamp dungeon was quite large and if this picture is up to scale, Lazul is at least 3 times bigger! That means that there is a lot of work for designers and i predict that closed alpha release date will be delayed till late 2019.Maybe im wrong, a i hope i am couse this game has a lot of potential and i cant wait to play more of it.
  7. Petko

    Memes

  8. Petko

    Memes

  9. Petko

    Memes

  10. Petko

    Memes

  11. Petko

    PvE Test - Discussion thread

    Where to start? Hmmmmmm...? A yeeees... MUSHROOMS those little things are sooo tough and fast. Like mushroom can outrun fox? Please nerf monsters or buff us. If you exit monsters range they regain all their health instantly. So Mushrooms have knock back that can kick you out of the "fighting zone" and regain all hp. I think its better for monsters to slowly regain health. Also because of that "fight zone" little mushrooms cant be solo killed. If you try to kill one form distance you wont be able to deal enough dmg to them so they will just run to you and explode or they wont get provoked at all couse you are out of fight zone and you are not dealing dmg. Slugs have life steal but not normal one they take some of your hp but they regenerate all of their. My suggestion is for slugs to gain as much as they take. We had invisible walls on some bridges. Bugs or you are hiding something from us Only thing we could pick up was 19_scragle (aka. twigs) and loot. Stamina please increase it or lower cost of use or speed up regeneration. PLEASE. Its so boring when you have to stop and wait to regain stamina. And in places with a lot of so fast monsters its hard to fight with that low stamina. Increase joystick on phones or add option to increase it. Its too small my thumb hurts only after 30 min of playing. I dont know of other people but i had a respawn bug in that place afther bridges and fog (dungeon?). When i died i respawned in the same place and not at the entrance. Also i had bug in quest it said at bottom: "Bring: 0/7□" i think that twigs is missing. Please for next test add descriptions for skills i picked random ones and 3 of them could not be used so i guess they are passive but i didnt know what they do. For active you can figure out what they do by clicking on them but still description would help. A lot of times people were invisible and only shadows under them were visible. But at the end i had fun cant wait for next test and for alpha ( i think alpha wont be soon couse there is a lot more work for it but ill wait ). Love for Naica and support for developers. See ya
  12. Petko

    Game Over

    Good point
  13. Petko

    Game Over

    i was bored, i know its not something awesome but what do you think?
  14. Petko

    Servers

    Okey, thank you and good luck
  15. Petko

    Servers

    So i was thinking, for pre alpha test you are going to use servers with 400slots but you have 110 000+ registered playes so i guess that is going to be a big problem. There is a lot of hype for this game and that means on release day many people will just wait for opening like countdown. That means there will be a lot of players in first 2 hours. Many people wont join. Difference in time zones, some player created more than one account and some other stuff bit lets say 40 000 people try to log in in first few hours. That 100 more than for pre alpha so my concern is that in first day will be a lot of crashes and disconnections. How are you planing to regulate that? I know there is just 8 people in your team so large servers are probably not an option so are you going to set max amount of players for release date or something else? PS: Nice stream, love your work
  16. Petko

    Servers

    So it doesn't matter i signed for alpha i would only be able to play when you give me the key to do so?
  17. Petko

    Servers

    So how will you pick which players get to play and which don't?
  18. Petko

    Forum

    Why is forum so inactive?
  19. Petko

    Game Over

    well i did it in ms paint in like 15-30 minutes soo i didnt want high resolution and thank you
  20. Petko

    HYPE LEVEL

    I don't know about you people but i already made a guild with some of my friends and we are all ready to play on release day
  21. Petko

    Clans

    And would guilds be available in alpha?
  22. Petko

    Skill Tree

    Hey so i seen your skill tree but for MMORPG game its kinda small. I think that a lot of people will agree with me. Maybe its just for alpha but i hope it will be expanded. If expanded the current system won't work or at least that my opinion. What i mean by that u have the mechanism that allows you to skip a lot of skills in one class and get one powerful at the end. For example u can have all three skills in sword and then you can skip 2 in archery to get third one ( assuming its the strongest ). That is not a big deal with small skill tree like this but if you want more diverse gameplay you gotta have bigger one and if sword has 10 skills and you get them you can just take 10th staff and 10th bow skill. I like the game, I'm just afraid it won't have a lot of different options. I read forums and people are divided between 2 or 3 races. Also it would be nice for all alpha testers to get some rare items that other people won't be able to obtain just as a sign of loyalty to the game. It doesn't need to be something powerful just a little trinket. My idea is something related to chickens since we will kill a lot of them in alpha And last thing good job guys. I really like the idea and hope alpha will come out soon. Ill play alpha/beta versions no matter what you do with the game becouse you have such amazing game idea that its hard to make it boring. Good work guys!
  23. Petko

    Skill Tree

    Thanks that helps. I had one suggestion in my original comment. Would alpha players get some reward in full game. It would be nice to be elder of this community and when game is popular to look back at alpha. But that's far away can't wait for alpha.
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