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  1. Yesterday
  2. I don't think so, I have maj and numbers
  3. Last week
  4. Might be a problem with your password?
  5. Hello, I interesting to donate but I don't understand something about donations. What is the "exclusive title"? And can I put another different name that the name of the credit card owner?
  6. I wanted to create an account but when I entered my email and a password, it says "An error has encountered: the action you have requested is not allowed"
  7. Earlier
  8. Lismo


    -How big the map is ? That's difficult to measure, but I guess a couple of minutes? -Can I play if I don't pay? Yes, but donators get priority. I'm Brazilian and it went just fine for me, I don't have a credit card of my own so I don't know how it works, but I guess you should be able to do even if you're in Canada, the worst case scenario is not working, so there is no reason to be afraid, I guess. Yep, lag will be quite apparent to those outside Europe, but you should be fine with a good Internet connection. A little correction, the next test phase is the Closed Alpha, and yes, the Closed Alpha will be available on all 4 platforms promised in the website, IOS and Mac might take a little longer than Android and Windows though.
  9. Beanie


    I also have a few questions! I'm from Canada and don't know how to donate in pounds? euros? will me being from a different region cause problems? for my connection? the servers? and will I be able to access the pre alpha and beta from PC? I will ask more questions as they come thank you!
  10. is it possible to donate from Canada with the Canadian dollar?
  11. Hello everyone! As some of you may know, we ended our last test on August 7 which was exclusively on Android: so after almost 2 months of testing, what's to say? During this period, over 1300 players participated to the test, 3972 quests were completed and 4 players reached level 10: congratulations @Reeser, @DilBert, @TORRES and @Lismo! Everyone started in the Dank camp, and so will you once the closed Alpha is out. This will be your home in Naïca for the closed Alpha. Over the course of the test, we made several changes to the game. First, monsters were way too hard (yes, again...) so we reduced their damage and health points a bit. All monsters were aggressive (a.k.a. they attacked players on sight) and we decided to let only a handful of monsters that way. You can now walk around the swamp (or even go AFK) without the fear of being attacked by dozens of monsters. This is exactly how it felt like for players (and for us too). The dungeon was the most tricky part but in the end we decided to relieve the complexity a bit. At first the dungeon has 3 rooms: 2 normal rooms and the boss room (Pupuce). By playing with other players we noticed it was a bit uneasy for new players to complete it and sometimes they would just give up. Because we already know we will add an option to increase the difficulty of the dungeon, we removed the 2nd room. For players who just want to do the dungeon to get a taste of this feature and see what it's like, they won't have this fear of getting bored, killed again and again or won't even try it because it's too long. Pupuce, the boss of the dungeon (Credits: @Skēto). On the other hand, the players who love challenges and wish to sweat blood and tears could increase the difficulty by setting the dungeon in Elite 1 and see how it goes with stronger monsters and 3 rooms instead of 2 in Elite 0. The Elite feature won't be available at the launch of the closed Alpha but it is something we aim to release later on. We are extremely happy about the test and players feedback. It is heartwarming and we are excited to show you the game in a few months! Also we learnt that walking around and discovering the area was the second favorite things for players: you will definitely have to walk a lot when you will be looking for these crystal pages... Thank you again for your support and your feedback: our next step is the closed Alpha which will launch in the next months!
  12. Jigoku


    Hey guys! I'm posting just to ask the developers (and whoever has insight) some questions. 1. How big is the map? If i were to travel by foot across the map how long would it take? 2. Will people who did not make a donation be able to get into the Closed Alpha? That is all that is on my mind at the moment. If these questions are not able/allowed to be answered that's fine. Thanks, Jig
  13. Hey man, I know you are doing this to help other players, however, I think you should help in a fair way that follows the games rules and guidelines. Let's try that and maybe don't post this kind of thing on the forums, it's like you are shoving it in the developers face. Learning lesson, please don't do this again.
  14. Now this is redundant, but, this isn't the right place to post about this...
  15. This year i started liking vikings and Norse related things, so I'll search for a cool Slavic name or just use the random name i used for my Skyrim character whare i misspelled f*ck and used Fuvk.
  16. There is already passive skills for that.
  17. Lismo

    chat system?

    Would you mind sharing a link to the video, things changed a lot in recent tests, it's difficult to say what you are referring to.
  18. Lismo


    At least that's how it's working at the moment.
  19. Flex


    Bro, looking at this post makes me so hyped for the game. If the devs could put something similar like this would put naica in my favorite mobile games Sick concept @Wall
  20. I've seen this before in other mmo's but t can get dangerous if it turns into micro-transactions. I don't think that naica willl do to that but we can't say that that kind on stuff doesn't happen
  21. Fast travel items are also a very good idea.
  22. i once played a game where there was a fee to fast travel but also offered fast travel items in the cash item mall and as rewards for relevant missions.
  23. Flex

    chat system?

    Yeah, that's a good point I didn't think about crowding smaller screens. Maybe a "text will fade option" kinda thing
  24. polka

    chat system?

    i thought so too, but not sure how something like that could be done on mobile without crowding the screen.
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